

The dagger deals a lot more damage to him if you can time it right with the lightning.

And it is very useful (ties with the cross as the cross does more damage and hits more targets, but doesn't home in on targets). The second is that the upgrade, at no cost, is the homing dagger. That is because all of your subweapons get a damage boost, making it a strong weapon. However, they will quickly become your weapon of choice in Castlevania: Circle of the Moon when you are in Shooter mode (but ONLY in Shooter mode).Someone on the dev team apparently noticed, since in later games the Dagger's low damage is usually offset by making it the cheapest subweapon to use, and sometimes giving it a semiautomatic rate of fire.
Particularly sucks in the original NES games, especially if you had the Holy Water or Boomerang. Wanna ruin your day? Grab a Dagger, which flies straight ahead, doesn't do much damage, can't hit multiple times or strike more than one enemy, and isn't even Boring, but Practical.Not to be confused with Weapons That Suck. Contrast with Joke Item, which is an intentionally weak or useless weapon or item, So Last Season, where a weapon that was good for what it did is replaced by a newer, better one, and With This Herring, which is about deliberately being given poor (albeit usable) equipment by the important NPCs when the fate of the world is at stake. Note that this is not limited to weapons: Magic, offensive items, Mons or fighting moves can also fall into this category.Ĭompare with Useless Useful Spell, which deals with skills and spells that deal status effects in RPGs, and Tier-Induced Scrappy. Most people try to avoid using these weapons if they can afford to do so, but some games require you to use them at least once, usually to defeat a boss, solve a puzzle, or find an important item, at which point they are either discarded or forgotten. Then there are the weapons that are either difficult to use effectively, useless in most situations, don't have much availability, or just plain unfun to utilize. In video games, you're bound to find at least one weapon or offense-oriented piece of equipment that you like to use, and use it regularly.
